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A Taylor Group Holiday Game

Team: Unavailable Games // Role: Producer, Game & Level Designer // Timeline: 1 Month

A contract game I was approached to make for The Taylor Group. The player is walked through the generalized steps The Taylor Group take on creating their customized exhibition attraction. I had a lot of input in Game Design though my role was largely Client Communication & Production.

I lead client & team communication which included providing feedback from the client,​ creating our schedule, and team production.

I was a key contributor to level design and implementation of gameplay mechanics.​

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